The career-focused Bachelor of Science Degree program in Digital Arts and Computer Animation prepares students for a multi-faceted career in the animation industry, including video game development, feature film animation, and visual effects creation.
Develop your creative and technical skills in 3D modeling, texturing, rigging, animating and rendering digital works of art, while also expanding your critical thinking and problem solving ability.
With a program led by industry professionals, Laurus helps motivated people get the skills, experience, and ongoing support to pursue successful careers.
Communication: Students will demonstrate effective oral and written communication skills; communicate concisely, professionally, and accurately in various professional modes, including emails and presentations.
Critical Thinking: Students will demonstrate critical thinking skills by formulating problems and developing achievable solutions; create, analyze and evaluate appropriate solutions, including those for ambiguous problems; streamline information for relevancy; effectively articulate their thinking processes throughout the problem-solving process.
Creativity: Students will exhibit a strong understanding of principles of design, color theory, and composition to create captivating 2D and 3D computer graphics, including illustrations, characters, environments, and animations; demonstrate an understanding of the techniques used in planning, developing, and finalizing digital works of art to meet production requirements in a timely manner.
Proficiency: Students will demonstrate an understanding of the proper workflow for a verity of software used throughout the animation industry, recognize individual software strengths, utilize creative control provided by software, develop a tailored skillset to achieve industry readiness, and apply practical application skillset to real world production problems.
Specialization: Students will demonstrate skillfulness and problem solving abilities of one or more particular specializations within the animation production pipeline, including, illustration, modeling, texturing, rigging, animation, and compositing for feature film, VFX, and video games.